Showing posts tagged #Announcement - Show all

Announcing Dwarf Fortress Remote Subscription

March 14, 2018

Current Dwarf Fortress Remote server setup procedure is as simple as it can be - just download a single package for your operating system, enter one command in the game console, and scan the displayed QR code with the iOS app. The server can also be easily set up on Linux using a Docker image or cloud-config scripts for popular cloud hosting providers.

Even being that simple, it still has to be done, i.e. you can't just download the app from the App Store on a mobile device and start playing. In rare cases, users may also have troubles connecting to their home computer running Remote server if both home and cellular network settings (as configured by service providers) are too restrictive.

Today, I'm excited to announce Dwarf Fortress Remote Subscription - an optional service that provides access to a managed server running the game with Remote plugin and allows to start playing right after installing the app (and subscribing) with no additional setup required. Such server should be accessible from any network and will also help people having connection issues mentioned above.

It's possible to upload and download your saves at any time, even after cancelling your subscription, and this service is completely optional. Dwarf Fortress is a game by Bay12Games available for download free of charge. Remote server plugin will also always be free for installation on your own computer.

Dwarf Fortress Remote Subscription will become available in Q2 2018. Leave your email on the new subscription page to get notified once that happens, or follow just @mifki on Twitter for updates.

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What’s new in Dwarf Fortress Remote for iOS 1.72

March 7, 2018

This update mainly contains small user interface fixes, but also may help users who were entering invalid server addresses and were incorrectly getting an "invalid password" message.

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What’s new in Dwarf Fortress Remote for iOS 1.71

February 1, 2018

This is a late announcement about new features available in the latest DF Remote app update which was released couple weeks ago.

The biggest change is support for manager orders conditions, which allow to automate a great deal of the fortress life.

Also, when searching for job types to create a new manager order, individual words will be matched instead of whole strings. This means you can type "smelt platinum" or even just "sme p" to find "smelt native platinum ore" job:

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November 23, 2017

Dwarf Fortress Remote 1.67 is now available, bringing support for iPhone X and iOS 11, and fixing number of other issues and crashes.

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Dwarf Fortress 0.43.05 support is now available in Dwarf Fortress Remote

May 24, 2017

Dwarf Fortress Remote now supports Dwarf Fortress / DFHack version 0.43.05-r1 (64bit version only). This is the first 64bit version of Dwarf Fortress, and it can support bigger worlds without hitting a memory limit, and purportedly a little bit faster in some cases (as well as having a few bugs fixed in the game itself, as usual).

The new version is compatible with saves from older versions so feel free to update (however you need to have a 64bit OS to run this and future versions). The easiest way to update is just to install a new package from mifki.com/df/setup, and copy saves located in data/saves folder. You can then re-add your server to the application, or copy data/init/remote.txt file to preserve settings like published name and password.

I've also added an article how to update to a newer version of Dwarf Fortress if you have Remote server running in a Docker container, for example, on a cloud server.

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Upcoming simplified server configuration using QR codes

April 10, 2017

UPDATE: This feature is now available in app version 1.50 released on April 18, 2017.

The next version of Dwarf Fortress Remote will greatly simplify server configuration and adding it in the app. Just install, type one command and scan the code to configure connection.

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Unified dark UI in the next version

February 15, 2017

UPDATE: The new UI style is now available in app version 1.40 released on February 22, 2017.

Currently some of the screens in Dwarf Fortress Remote application use light colour scheme while some use dark DF colours. This is because initially I was going to use the system default UI, however on some screens the data needs to be colour-coded using DF colors which requires dark background, so these screens were made dark. Now I've unified UI throughout the application (except for the screens before you connect to a game for now).

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Playgrounds in Auckland and nearby

November 16, 2016


Over the past few year, with my daughter we have visited a large number of kids playgrounds in Auckland and nearby locations in New Zealand as we're trying to go to a new places whenever possible. So now I have photos of all these playgrounds, and finally I had time to create a section on the website for this collection.

Auckland Playgrounds

Only a small part of it is uploaded so far, the rest will come in the next few days, and new places will be published as we visit them. I'm using some other lists like this when deciding where to go next, so I hope my collection will be useful too.

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DIY Blocky Stickers

September 26, 2016

An iMessage app for iOS 10 allowing everyone to create their own blocky style stickers. Don't be limited by pre-made sticker packs, create your own!

mifki.com/blockystickers

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Multilevel rendering is coming to Dwarf Fortress Remote

April 12, 2016
Multilevel rendering, well known to users of TWBT plugin, is coming to Dwarf Fortress Remote app. Also I’ve improved appearance of the top status bar and announcements, along with other UI tweaks.
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