Showing posts tagged #iOS - Show all
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             A new version of Dwarf Fortress Remote for iOS is available. It adds support for all levels of stockpile settings, and has a new status bar on top of the screen. The bar shows current z-level, number of idle dwarves, current date, unread combat/hunting/sparring report notifications, and siege alert.
Also, I continued working on 3D view, and got acceptable performance and memory usage on iPhone, so this feature will be added to the application at some point. I was also thinking about a WebGL-based online map viewer, but so far the performance in browsers isn’t very good.
Anyway, I think I’ll put it aside for now, as I need to get back to more important things from my big to-do list for the iOS app. And I wanted to try adding a sound system (using SoundSense sound packs).
A new version of Dwarf Fortress Remote for iOS is available. It adds support for all levels of stockpile settings, and has a new status bar on top of the screen. The bar shows current z-level, number of idle dwarves, current date, unread combat/hunting/sparring report notifications, and siege alert.
Also, I continued working on 3D view, and got acceptable performance and memory usage on iPhone, so this feature will be added to the application at some point. I was also thinking about a WebGL-based online map viewer, but so far the performance in browsers isn’t very good.
Anyway, I think I’ll put it aside for now, as I need to get back to more important things from my big to-do list for the iOS app. And I wanted to try adding a sound system (using SoundSense sound packs).
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             Experimenting with 3D rendering for Dwarf Fortress Remote for iOS. Ultimately I want to add a 3D viewing mode to the application - intentionally not as fancy as Armok Vision, but rather fast and with simpler graphics. It’s early experiments as you can see, so have no idea, whether I will succeed and when.
Experimenting with 3D rendering for Dwarf Fortress Remote for iOS. Ultimately I want to add a 3D viewing mode to the application - intentionally not as fancy as Armok Vision, but rather fast and with simpler graphics. It’s early experiments as you can see, so have no idea, whether I will succeed and when.
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             Workshop profiles.
I’ve made some fixes to the networking code, so that more users should be able to connect to their home servers over Internet in the next version.
Also, thanks to ReplayKit on iOS 9, you will be able to record and share gameplay videos. Who will start making "Let’s play Dwarf Fortress on iPhone" first?
Workshop profiles.
I’ve made some fixes to the networking code, so that more users should be able to connect to their home servers over Internet in the next version.
Also, thanks to ReplayKit on iOS 9, you will be able to record and share gameplay videos. Who will start making "Let’s play Dwarf Fortress on iPhone" first?
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