Showing posts tagged #miRack - Show all
Many users asked for a way to work on their miRack projects on desktop, too. Initially I was planning to support exporting to and opening patches made in VCV Rack, but that does not seem to be achievable at the moment. Therefore, miRack is now also available as a free macOS app.
It contains all the same modules, supports Core MIDI and Ableton Link, and can open patches directly from miRack iCloud folder.
Several things to mention:
Although miRack supports opening a patch (located on iCloud) on multiple devices at the same time, I noticed that the "patch changed remotely" notifications that are displayed when the patch is changed on another device are a bit too annoying at the moment. This will be fixed in the next update, until then I recommend closing the app before opening the same patch on another device.
Currently, external assets, like samples loaded into certain modules, are not saved inside patch file. Therefore, when opening a patch with such modules on macOS after iOS (or the other way round), you will need to re-open assets in the modules using them. Asset management will be improved in the near future to solve this problems.
In general, it received much less testing than the iOS app, please report any issues you notice.
As it is essentially the iOS miRack app built for desktop, it requires macOS 10.15 (Catalina) or later to work.
Another update while finishing the last bits for the upcoming AUv3 release.
This build overhauls patch management functionality. Instead of a system document browser and non-conditional autosaving, there's now a more desktop-like open/save/revert and duplicate/rename functionality.
Don't worry, miRack still does auto-save your work, but the last manually saved patch version is also preserved and can be reverted to.
Support for custom patch templates. Just place a patch in Templates folder inside miRack documents folder and it will be displayed on the new Create Patch from Template screen.
Fixed a freeze when closing/saving patch on some of the newer iOS devices.
Fixed a crash when using miRack with Studiomux IAA host app.
Fixed trigger mode not preserved in Holonic Systems Gaps module (may also fix other rare cases of module parameters not being preserved).
Fixed mute and solo buttons not working in Squinky Labs Mixer-8 module.
It's been a while since the last miRack update, that's because I was working on several big features - AUv3, multitouch, variable sample rate support, and also Metal rendering (this one is almost not noticeable for users users but is quite important going forward).
AUv3 is already being tested by the beta testers and is looking good, with last bits and pieces left to be done. In the meanwhile, here's an update with everything else. There will be another one with some more fixes, and then AUv3.
Multi-touch. Enable in Tools menu to operate multiple knobs or other module controls at the same time.
Ableton Link support. Enable in Tools menu and use Stellare Modular Link module to synchronize your patch with other Link-enabled apps, including IAA host apps.
Variable sample rate. Audio engine now works at hardware sample rate. Preferred sample rate can be set in Tools -> Settings.
Metal rendering. This should reduce CPU usage and battery consumption.
Updated Audible Instruments module pack. Added Percussive Synthesizer (based on Mutable Instruments Peaks) and Tidal Modulator 2 (based on Mutable Instruments Tides 2) modules.
Updated Befaco, Frozen Wasteland, Squinky and Holonic Systems module packs.
Added MI module pack - based on AS modules by Alfredo Santamaria (hakken.com.mx)
Added Valley Amalgam (signal masher and multipler) and Dexter (powerful FM wavetable oscillator in a single module).
Bogaudio spectre analyser modules are available again.
Submarine text display modules are available now.
- Fixed some modules not showing under "Filter/VCF" tag.
It's been quiet recently with no app updates for quite some time (by miRack standards). This is because I need to implement a number of internal and UI changes required for the upcoming features. This required some research and experimentation to make sure everything I planned is possible and won't require significant API changes in the future, specifically so that I can release a stable SDK for plugin developers.
Everything went well, and although there's still stuff left to do, you can expect new modules and features soon - some have been discussed and promised before, and some I haven't mentioned yet.
IMPORTANT: If you've already purchased miRack on iPad, you will not be charged twice even though it may look as a separate purchase when viewing the app in the App Store on iPhone.
Surely creating complex patches is better done in miRack running on a big iPad Pro screen, and at first an iPhone version wasn't planned. However the recent addition of audio input support made it possible to use miRack to build modular audio effects running in the background. And finally the MIDI learn function added in the latest update allows to control a patch using external hardware or other apps, so that in many situations, the screen size is not important anymore. And of course some may want to use iPhone for patching for other reasons.
Therefore I'm happy to announce that miRack version 2.00 is available on the App Store and is a universal app now working on all devices running iOS 12 or later.
One other change in this update is a new 1-finger pan mode (enabled in the Tools menu and enabled by default on iPhone). It allows to pan the rack with just one finger which is more convenient when holding an iPhone.
Below I collected some links to tutorial videos that should help beginners to get started with miRack and modular synthesizers in general. This is just the first batch, the post will be updated.
Tutorials by Electronicsounds Audio
Very good quality beginner-friendly tutorials starting with miRack operation and basics of modular synthesis and moving to advanced topics. New videos added regularly, so the list here may be incomplete.
- miRack Modular Synthesizer for iPad - My Favorite Black Friday Purchase!
- miRack - How To Make A Simple Synth - Beginner Friendly Tutorial!
- miRack - Expanding On Your Simple Synth - Beginner Friendly Tutorial!
- miRack - 3 Ways To Add Kick Drums - Beginner Friendly Tutorial!
- miRack - Adding Drums and Delay! - Beginner Friendly Tutorial!
- miRack - Points To Consider!
- miRack - How To Make 16 Bar Drum Patterns - Beginner Friendly Tutorial!
- miRack - Make An Ambient Drone! - Beginner Friendly Tutorial!
- miRack - Make A Chilled Chord Stab! - Beginner Friendly Tutorial
Tutorials by SoundForMore
The same, great regularly updated tutorials, focusing on individual modules and features of miRack.
- Creating a patch from scratch: part 1, part 2, part 3, part 4, part 5
- miRack - Creating a patch Tutorial
- miRack: How to add midi and play from your keyboard - Tutorial
- miRack Synth: Audiobus and IAA support. Great for post-processing and record in AUM
- miRack - Tutorial: Input Audio Support
- miRack - Tutorial: Midi Input from AUM
- miRack - Tutorial: how to create a drum pattern
- miRack - Tutorial: Sample player multi heads
- miRack - Tutorial: Phrase Sequencer
- miRack - Patch Tutorial / Demonstration
- miRack - Tutorial: Sampler as a wave synth
- miRack - Tutorial: Patch creation and Recording as a wave file
- miRack - Tutorial: Quad Euclidian Rhythm
- miRack - Tutorial: Arp effect using Chord and sequential switch modules
- miRack - Tutorial: Let’s have fun with the Sam module
- miRack - Tutorial: Mixer Aux send/return setup
- miRack - Tutorial: Introduction to Dronez, Windz and Alienz modules from mscHack
- miRack - Tutorial: Tact-1 Controller
- miRack - Tutorial: WaveMorph Oscillator
Tracks by Ben Zangri
Many of these are not tutorials, but the patches are shown in videos and are simple enough to give an idea how to make generative music and/or use certain modules. See the playlist for more videos as only the ones with descriptive titles are included below.
- Making a patch with rings and plats in MiRack
- Making generative ambient in miRack
- Making techno in miRack
- Making techno in miRack part 2
- Making atmospheric IDM in miRack
- miRack generative Ambient
- JW modules note Seq tutorial (miRack/VCV rack)
- Dark generative patch in miRack
- Audible | Mutable instruments patch I MiRack
- 4 modules, ambient
- 4 modules ambient part 2 (miRack)
- Rings, Plates and Plateau do idm
- Clouds, marbles and rings do ambient
- Plaits, clouds and elements do techno
Tutorials by Omri Cohen
Omri specialises in creating VCV Rack tutorials (as well as hardware modular and music creation), so some of the modules shown in videos may not be available in miRack, but definitely see his channel for great modular synethesis content. Below are some of the tutorials explaining individual modules that can easily be followed in miRack.
This build introduces audio input support, allowing to build modular audio effects and use miRack as an effect node in Audiobus, AUM and other IAA hosts. Also the module browser is now fullscreen with vertical scrolling and better performance for more comfortable navigation in the growing collection of modules.
Full changelog below.
Audio Input support - miRack can now be used as an audio effect inside Audiobus AUM, or directly with audio hardware.
New fullscreen module browser - simplifies navigation in the growing module collection.
An option (in the Tools menu) to hide cables - port interactions are disabled, too, so that module controls can be operated without worrying about accidentally breaking any connections.
Toolbar button to switch to an IAA host app when connected via IAA.
- 3 new NYSTHI modules: Sussudio - multi-head sampler, The Cage - advanced quantizer/sequencer/switch/bridge, and QQ - visualization device.
Cables will now not be disconnected when just touching a port.
Fixed a crash when loading Scala files into NYSTHI Scala Quantizer module.
Slider sensitivity increased.
130+ new modules (most notably there are sampler and recorder modules now), user interface, usability, and MIDI improvements in this update.
A collection of 100+ modules. Advanced samplers and recorders, oscillators, effects, utilities and a scope - modules for every need, many of which have visual design you won't find anywhere else.
Unique modules loosely inspired by astronomic events and physical theories. "The goal is just to see how science can inspire us to create new music."
13 new MSM modules - many of them add interesting new outputs, parameters and modes to standard modules.
Turning Machine and more
Turning Machine by Stellare Modular - a random looping sequencer, based on the amazing Music Thing's Turing Machine Eurorack module by Tom Whitwell.
cf PLAY and PLAYER samplers - these are simple modules when you don't need advanced functionality of NYSTHI samplers.
Notes (found in the end of Basics list) - add short notes to a patch. It's resizable so can also be used as a spacer between other modules.
As always, thanks to all module developers!
Added virtual MIDI port option to MIDI modules to simplify MIDI routing into miRack. Specifically, miRack can be selected as MIDI destination in AUM.
Added indication when a module is being or ready to be moved, e.g. after touching and holding for long enough.
More predictable module moving, smoother zooming, and other improvements to touch handling.
Improved rendering of module lights (borders, antialiasing).
Reorganised items in module menus to reduce vertical space they take and to prevent destructive items to be touched accidentally.
Module menus (and context menus for module components that provide them) can be shown with double tap in addition to two-finger touch.
Fixed parameter value smoothing (when adjusting knobs), removes audio artefacts in some cases when adjusting knobs.
Fixed Delete menu item missing for "placeholder" modules (e.g. when opening VCV Rack patches and some modules are not available in miRack).
Fixed wrong module sometimes being added to the rack after double tapping empty space in module browser.