Mechanism

Building traps, levers, pressure plates, and gear assemblies requires one mechanism. Linking objects to a lever or pressure plate requires two mechanisms per linked item - one for the linked object, and one for the trigger. Mechanisms can be linked to objects at any distance and do not require a connection between them.

Mechanisms for use in magma must be magma safe, otherwise they will be destroyed (whether by melting or by burning) and the object to which they are linked will deconstruct.

Mechanisms count as furniture. Mechanism quality determines the skill with which the weapon is "swung" or "fired" by the weapon trap, and affects all the rolls. It does not affect how quickly a trap refires or the probability of the trap jamming.

Mechanisms can be created at a Mechanic's workshop out of a stone, or at a Metalsmith's forge out of weapons-grade metal. Making metal mechanisms still requires the Mechanics labor.