All crafted items have quality levels. If the quality of their craftsdwarfship is above standard, the item name is bracketed by characters that show it.
Images on the floor or on walls that are engraved by an engraver have quality levels, which can be seen by examining the engraving. Smoothed floor tiles and walls do not, and neither do carved fortifications.
Buildings constructed by an architect such as the trade depot, wood furnaces or smelters also have quality levels.
Almost all decorations have quality levels, too. An item of any quality (except artifacts) can have a decoration of any quality.
Dyeing is considered a decoration and has quality levels. If thread is dyed, and it is woven into cloth, the new cloth will retain the dye and whatever quality level the dye had. The same is true for cloth made into clothes and other goods.
Note that destroying ☼masterwork☼
items (e.g. by melting) may cause the dwarf who made it to get unhappy thoughts or throw tantrums.
Symbol | Meaning | Value | Sharpness | Weapon* |
---|---|---|---|---|
Item Name | — | 1x | 50% | 1x |
-Item Name- | Well-crafted | 2x | 60% | 1.2x |
+Item Name+ | Finely-crafted | 3x | 70% | 1.4x |
*Item Name* | Superior quality | 4x | 80% | 1.6x |
≡Item Name≡ | Exceptional | 5x | 90% | 1.8x |
☼Item Name☼ | Masterful | 12x | 100% | 2x |
Unique name | Artifact | 120x | 100% | 3x |
«Item Name» | Decorated object | Varies | Varies | unknown |
* this column shows Weapon To-Hit / Armor Deflect modifier
The quality level of a decoration is shown by the same signs (-, +, *, ≡, ☼) just outside the double angle-brackets. Thus, a *«+steel battle axe+»*
is a finely-crafted steel battle axe with superior decorations on it, and a «☼steel battle axe☼»
is a masterfully crafted steel battle axe with decorations of standard quality.