Instrument

Instruments are items used for making music in taverns and temples. All instruments are procedurally generated.

Instruments come in four types defined by the skill necessary for play: keyboard, stringed, wind, and percussion. Some instruments are built by individual components which must be assembled, and some are made in a single step like other finished goods. Instruments can be either hand-held or stationary. Stationary instruments are built like furniture. Hand-held instruments can be carried around by dwarves or placed in coffers in taverns or temples.

Instruments and their components can be made out of a variety of materials. Most of instruments/components are made in craftsdwarf's workshops, except ceramic ones are made at kiln, leather ones at leather works, glass ones at glass furnace and metal ones at metalsmith's forge. Assembling the instrument after all the components are finished is also performed in a craftsdwarf's workshop, and the skill needed to assemble it is defined by the material of the "main" part of the instrument.

Specific instruments, their names and the kinds of components they are built of are generated at world generation and are usually specific for each civilization. Traders may bring instrument components, but your civilization may not be able to assemble the instrument out of them, depending on what instruments your dwarves know how to make. In order to find out what instruments are available to your fortress, go to craftsdwarf's workshop and look under the instrument section.

Usage

Dwarves will use instruments in taverns or temples only if they know a song or dance that requires their use. If you see a dwarf with the job status Simulate <instrument name> then the dwarf would use that instrument if it were available.